

Sets the remote connect password for remote administration. Use this port to remote connect to the server for admin configuration/control. This example name will be used to create a "C:\Rust\MyServer\server1" directory for all of your server files. For this example we will leave a generic non-working name If you have your own website, you can set it here. Name of server as shown on the client server listĭescription shown on server connection window, for example you could show the size or intent of the server. The more players, the faster your computer CPU needs to be Sets the max number of players connecting at one time The larger the map, the more disk space and memory you need.

Sets the random seed for how the map is generatedĬhange this value to any number up to 8 digits long Sets the port people will use to connect to the game That looks like a lot, but lets break down each item one by one: Setting RustDedicated.exe -batchmode +server.port 28015 +server.level "Procedural Map" +ed 1234 +server.worldsize 4000 +server.maxplayers 10 +server.hostname "Name of Server as Shown on the Client Server List" +scription "Description shown on server connection window." +server.url "" +server.headerimage "" +server.identity "server1" +rcon.port 28016 +rcon.password letmein +rcon.web 1 There are numerous switches and configuration settings you can tell your server at startup.Īn example command line to run a Windows server would be: Your server needs to know how you want the server to run. Setting up a batch file to run your server zip file which includes a folder RustDedicated_Data and copy this over to your server directory which includes the RustDedicated.exe file, if it asks to override some files, Select the option that does override the files. zip file which includes all the necessary files to allow support for plugins.

